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Old May 01, 2007, 01:45 PM // 13:45   #1
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I have afew Questions about Necromancer Minions, (flesh golem, bone fiends ect)
First of all, what are they classed as? Allys? Creatures? Animals? Undead?
If so, what spells are they effected by? Shouts, Chants, Spirits ect?
Many thanks for your help.
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Old May 01, 2007, 01:57 PM // 13:57   #2
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They are somewhere between creature and ally. The only things that effect them are spells that directly target them. ex. Blood of the Master, Death Nova, Heal area, etc..
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Old May 01, 2007, 01:59 PM // 13:59   #3
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http://gw.gamewikis.org/wiki/Minion

should answer your questions
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Old May 01, 2007, 02:00 PM // 14:00   #4
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I class them as minions. They are affected by everything but are especially susceptible to holy damage. The big difference is that with the exception of the flesh golem they leave no exploitable corpse. I have been told that they do not like monk heals and although the spells heal them, it accelerates their rate of degeneration. I have not confirmed this, but will not use Heal Area on them, better to use necro minion heals on them, like Blood of the Master.
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Old May 01, 2007, 03:18 PM // 15:18   #5
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So does this mean they would be effected by Paragon Shouts/Chants?
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Old May 01, 2007, 04:07 PM // 16:07   #6
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Quote:
Originally Posted by Max27588
So does this mean they would be effected by Paragon Shouts/Chants?
No. that was fixed in a recent update. Shouts and Chants no longer affect spirits and minions.
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Old May 01, 2007, 04:30 PM // 16:30   #7
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I think minions still count as allies--that's why paragon shouts used to apply to them, because they used to target all allies. Then not long ago they changed it so all paragon shouts only affect party members, thus they no longer affect minions.
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Old May 01, 2007, 04:33 PM // 16:33   #8
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.....there goes my idea for a N/P MM.... damn you NCSoft
Anyway Thanks for clearing that up for me guys... hm.. what to make now tho.

Last edited by Max27588; May 01, 2007 at 04:37 PM // 16:37..
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Old May 01, 2007, 06:46 PM // 18:46   #9
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Quote:
Originally Posted by Griff Mon
I have been told that they do not like monk heals and although the spells heal them, it accelerates their rate of degeneration. I have not confirmed this, but will not use Heal Area on them, better to use necro minion heals on them, like Blood of the Master.
That is a complete and utter myth. I'm surprised it's still floating around out there.
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Old May 02, 2007, 08:33 PM // 20:33   #10
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So how about Warrior Shouts such as, "Watch Yourself"? and stuff?
What does/doesnt effect them? :S *recheck*

Last edited by Max27588; May 02, 2007 at 08:46 PM // 20:46..
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Old May 02, 2007, 10:39 PM // 22:39   #11
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Quote:
Originally Posted by Feminist Terrorist
That is a complete and utter myth. I'm surprised it's still floating around out there.
Yay! I'm glad, just took a couple of people's word on it when I was in groups using Heal Area on my minions and they started to rag on me for doing it.

Squeeze that one back into my skill bar....
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Old May 03, 2007, 09:31 AM // 09:31   #12
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Quote:
Originally Posted by Max27588
So how about Warrior Shouts such as, "Watch Yourself"? and stuff?
What does/doesnt effect them? :S *recheck*
"Watch Yourself!" states it affects "party members" only. Minions are not party members but some special sort of allies. As such, they are affected by "Charge!", for example (at least the last time I checked).
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Old May 03, 2007, 01:53 PM // 13:53   #13
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i dont think they're affected by charge. whenever a person uses charge my groups minions always fall behind.
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Old May 03, 2007, 08:35 PM // 20:35   #14
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Charge does affect minions. I just tested it to confirm.

Minions will often take a second to get moving. And if they take too long they may be out of the range of a shout. That might be why yours are falling behind.
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